Paths

NUKE: Core Skills

Authors: Daniel Smith, Melissa Best, Patrick Krebs, Eric Deinzer, Ognian Bozikov, Abhimanyu Tanwar, Laura Hawk, Julius Ihle, Conrad Olson, Tony D'Agostino, Florian Girardot, Sean Amlaner

Nuke is the compositing tool of choice for most all major motion pictures with VFX work involved in the production. Mid-sized to large film studios use it for anything from simple... Read more

Beginner

The goal of these beginner Nuke courses is to get the you familiar with the fundamental skills for software use. You will learn the most basic things needed to use Nuke competently.

1

NUKE Fundamentals

by Patrick Krebs

Mar 27, 2017 / 3h 39m

Beginner • 3h 39m

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Description

Have you ever wondered how fantastic the Hollywood FX make there way onto the silver screen? If so, this is the perfect course for you. In this course, NUKE Fundamentals, you'll learn the compositing package used by every major Hollywood studio. First, you'll be introduced to nodes, node based compositing, and fundamental techniques like concatenation in NUKE. Next, you'll learn all the fundamental aspects of NUKE as a tool to create your art. Finally, you'll walk through a simple composite from beginning to end, where you'll build a 3D render of Earth. When you're finished with this compositing course, you'll not only know how to get around NUKE easily, but you'll have a solid foundation to start creating Hollywood FXs of your own. Software required: NUKE 10.5.

Table of contents
  1. Course Overview
    1m 35s
  2. Loading NUKE for the First Time
    17m 21s
  3. Introduction to Nodes
    32m 10s
  4. Understanding the Properties Panel
    25m 14s
  5. Using the Dope Sheet
    35m 2s
  6. Using the Curve Editor
    33m 41s
  7. Using the Viewer
    27m 56s
  8. Using the Timeline and Playback
    8m 20s
  9. Setting up a Simple Comp Script
    37m 53s
2

Your First Day of Rotoscoping in NUKE

by Laura Hawk

Jul 29, 2013 / 1h 29m

Intermediate • 1h 29m

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Description

In this series of NUKE tutorials, we will go through the basics of what you need to know when getting started with rotoscoping in NUKE. We will start by simply learning how to draw a rotoscope with the Roto node and how to use the tools that the node offers. Once we have the basic ideas of drawing and editing Roto shapes, we learn how to animate the rotoscopes to get the full picture of how these powerful masks can be implemented into your NUKE workflow. After we've practiced with animating the shapes, we move onto some more complex situations you may encounter when rotoscoping, and also some tips to help you save time during this sometimes repetitive process. We finish out by learning how to use a rotoscope with another piece of footage and how to output the rotoscope as an alpha channel to be used later or to speed up your workflow. This training is for you if you are ready to learn one of the most valuable compositing techniques and master a skill that every NUKE user has to know. By the end of this tutorial, you will be familiar with the best ways to draw rotoscopes for fast animation, and be ready to use a rotoscope with other footage in any project you want to tackle. Software required: NUKE 7.0 v6.

Table of contents
  1. Introduction and Project Overview
    1m 9s
  2. Your First Day of Rotoscoping in NUKE
    1h 28m 18s
3

Your First Day of Tracking in NUKE

by Laura Hawk

Jul 8, 2013 / 1h 41m

Beginner • 1h 41m

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Description

In this series of tutorials, we will learn the essentials for tracking in NUKE. You will learn how to execute one, two, and four point tracks, and what types of situations call for those different types of tracks. We take our time in learning how to apply the tracking data so that you can troubleshoot when you run into different types of tracks in your own work. There are countless tips and tricks sprinkled throughout this training for getting more accurate tracks, smoothing out existing tracks, and simply knowing what will cause tracking problems as you work. By the end of this tutorial, you will know how to do the three main types of tracking, and have some practical examples of these types of work including: title integration, tattoo removal, image stabilization, and screen replacement. This course is for you if you are wanting to learn how to move images with footage data in NUKE and are interested in this powerful part of the compositing pipeline. Software required: NUKE 7.0v6.

Table of contents
  1. Introduction and Project Overview
    1m 3s
  2. Your First Day of Tracking in NUKE
    1h 40m 43s
4

NUKE Channel Fundamentals

by Daniel Smith

Nov 8, 2017 / 2h 28m

Beginner • 2h 28m

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Description

Have you ever struggled with compositing, not knowing what node to use or how to achieve a more elegant solution? If so, NUKE Channel Fundamentals is the perfect course for you because you will learn how these nodes are the building blocks to everything you do in compositing. First, you will learn how channels construct images and how they can be moved around. Next, you will see how easy it is to perform simple operations on channel sets to easily create new ways of using channels. Finally, you will take these concepts into a full production shot and implement them into creating a photorealistic composite. When you’re finished, you will have gained the knowledge and completed a channel based composite and you’ll have the skills and confidence to implement these simple nodes into your everyday workflows. Software required: NUKE.

Table of contents
  1. Course Overview
    2m 11s
  2. Channel Fundamentals
    24m 45s
  3. Everyday I’m Shuffling
    26m 5s
  4. Channel Operations
    27m 56s
  5. Compositing Efficiency
    53m 3s
  6. Channel Nodes Reference
    13m 59s

Intermediate

Once you’re ready for intermediate courses, you’ll build on your foundation learning how to use technical skills compositing theories and tools. This combination of theory and tools is the next step once a compositor has a solid software foundation.

5

NUKE Green Screen Keying Fundamentals

by Melissa Best

Jan 23, 2017 / 3h 30m

Beginner • 3h 30m

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Description

Learning the fundamentals behind pulling a Green screen key is very important, but it can be hard to know where to start. This course, NUKE Green Screen Keying Fundamentals, will teach you how to complete a simple green screen shot and then composite it over a new background. First, you'll discover how to analyze each unique shot and which background colors work best to film on and why. Next, you'll work through each one of the major keyers inside of NUKE, learning how to refine each tool and what their strengths and weaknesses are for different types of green screens. Finally, you'll pre-process the green screen footage to create the most optimized key possible and composite it over top of a newly integrated background. When you're finished with this course, you'll not only have a completed green screen composite, but you'll also have the knowledge and skills needed to key any basic green screen image in the future. Software required: NUKE.

Table of contents
  1. Course Overview
    1m 10s
  2. Green Screen Introduction
    44m 22s
  3. Introduction to Keyers
    59m 35s
  4. Image Optimization and Pre-processing
    1h 3m 40s
  5. Completing a Green Screen Shot
    41m 27s
6

NUKE Green Screen Keying Building on the Fundamentals

by Melissa Best

Apr 25, 2017 / 3h 57m

Intermediate • 3h 57m

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Description

Have you ever wondered how to finesse the fine details of Green Screen keys, but don't know where to start? If so, this course is for you. In this course, NUKE Green Screen Keying Building on the Fundamentals, you'll learn how to complete even the most advanced Green Screen shots and then composite them over a new background. As a continuation of the NUKE Green Screen Keying Fundamentals course, you'll discover how to combine multiple mattes for the best optimized final Alpha. Next, you'll work through alternative Keying workflows inside of NUKE, learning how problem solve challenging Keys for both Green Screen and non Green Screen images. Finally, you'll refine any finishing details, such as transparency, motion blur, and hair detail. The final RGB image will be despilled and then composited over top of a newly integrated background. When you're finished with this course, you'll not only have a completed Green Screen composite, but you'll also have the knowledge and skills needed to key any advanced Green Screen image in the future. Software required: NUKE

Table of contents
  1. Course Overview
    1m 28s
  2. Combining Multiple Mattes
    45m 26s
  3. Alternative Keying Workflows
    42m 56s
  4. Keying for Transparency, Motion Blur, and Hair Detail
    35m 13s
  5. Despill
    43m 6s
  6. Re-introducing Lost Details
    21m 5s
  7. Final Image Integration
    27m 38s
  8. Template and Quality Check Overview
    20m 23s
7

Compositing CG into Live Action for Production in NUKE

by Abhimanyu Tanwar

Dec 10, 2015 / 2h 30m

Advanced • 2h 30m

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Description

In this NUKE tutorial, we'll delve into compositing a production level shot. We'll cover adding in fire elements and shadows using camera tracking and compositing over a live action shot. By the end of this NUKE training, you'll be able to relight your CG while interacting with its environment. Software required: Nuke 9, Sapphire 8.

Table of contents
  1. Introduction and Project Overview
    38s
  2. Compositing CG into Live Action for Production in NUKE
    2h 29m 26s
8

Retiming Footage in NUKE

by Conrad Olson

May 10, 2017 / 1h 32m

Intermediate • 1h 32m

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Description

Have you ever worked with footage that has really cool action in it, but the timing just won't work with the rest of your shot? If so, this is the perfect course for you. In this course, Retiming Footage in NUKE, you'll learn how to completely change the timing of your footage. First, you'll look at setting up your footage and simple ways to offset your footage in NUKE. Next, you'll discover how to speed up or slow down your footage and how to create motion blur, or frames that never existed in your original shot. Finally, you'll learns some techniques for cleaning up some of the artifacts that the retiming process can cause, so that you have the perfect final image. When you're finished with this NUKE course, you'll not only have a better understanding of how NUKE works with time, but also how to use it to create great looking dramatic footage. Software required: NUKE.

Table of contents
  1. Course Overview
    1m 24s
  2. The Basics
    27m 14s
  3. Improving Your Retime Results
    17m 51s
  4. Non-linear Retimes and Linking Nodes
    15m 53s
  5. Clean up Techniques
    30m 28s
9

Introduction to 3D in NUKE 10

by Florian Girardot

Nov 11, 2016 / 1h 36m

Intermediate • 1h 36m

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Description

In this course, Introduction to 3D in NUKE 10, you'll get to see how to be able to do great CG things without having to open a CG software. You'll get to see how to create and import 3D geometries, how to apply shaders and lights, how to work with cameras, and render nodes. You'll also get to see some of the new features in NUKE 10 such as the rayRender, with the possibility of outputting AOVs and the new Ambient Occlusion shader. This course will walk through each example step-by-step very clearly to help beginners and experts alike. At the end of this course, you will be more confident with the 3D world that NUKE has to offer, and these skills will really improve your workflow as there are tons of ways to use these features. Software required: NUKE 10.

Table of contents
  1. Course Overview
    1m 39s
  2. Create and Import 3D Geometry
    31m 24s
  3. Lighting and Shading
    34m 26s
  4. Work with 3D Outputs
    29m 23s
10

Rig Removal in NUKE

by Ognian Bozikov

Jul 29, 2015 / 3h 51m

Advanced • 3h 51m

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Description

Throughout these lessons, we'll showcase the tools, concepts, and advanced workflows needed for fast and seamless rig removal using NUKE, Photoshop, and Maya. By the end of this course, you will be more knowledgeable of how to execute a seamless rig removal from any shot within NUKE. Software required: NUKE 9, Photoshop CC 2014, Maya 2014 and 2016.

Table of contents
  1. Introduction and Project Overview
    1m 13s
  2. Rig Removal in NUKE
    3h 49m 53s
11

Color Workflows in NUKE

by Eric Deinzer

Mar 1, 2018 / 2h

Beginner • 2h

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Description

NUKE's linear light workflow handles all of the unique ways that sources deal with color in a seamless fashion. This course, Color Workflows in NUKE, will introduce you to the fundamentals of color spaces in NUKE. First, you'll start with discovering how to use the grade node effectively and do basic color correction. Next, you are going explore the other color correct nodes that are most commonly used, such as the hue-correct, color lookup, and color correct nodes. Finally, you will go over a rough composite using some green-screen elements over a basic background before finishing with some CG elements in their various layers and how they can be composited over a background. By the end of this course, you'll have a full, comprehensive understanding of color and how things go together. Software required: NUKE 10.

Table of contents
  1. Course Overview
    1m 52s
  2. Looking at Various Image Types
    1h 33s
  3. Compositing Green Screen Logarithmic Footage Over a sRGB Background
    24m 29s
  4. Compositing CG Over a Background
    33m 50s

Advanced

These advanced level Nuke courses take you into the next level by spending more time on techniques and skills, like Deep Compositing and working with AOVs.

12

Introduction to Particles in NUKEX

by Florian Girardot

Aug 22, 2016 / 1h 18m

Advanced • 1h 18m

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Description

Learning how to create amazing particles systems in NUKEX can really help make your work stand out. If you are a digital compositor or a motion designer who want to do step up to the particle FX world, or if you are an FX artist who wants to explore the powerful possibilities that offer particles in NUKE, this course is a great fit. In this course, Introduction to Particles in NUKEX, you are going to discover how to use NUKEX particles, which will open up a new world of creative possibilities. First, you'll learn how to emit particles from a moving 3D geometry, as well as how to control your particles through time using expressions and curves. Next, you'll learn how influence your particles with forces such as turbulences and wind. The last thing you'll learn is how to treat particles as 3D objects, relight them, and use Zdefocus on them, finishing with learning how to composite several particles system together. By the end of this course, you'll be very confident with particles in NUKE and be ready to use them for your own projects. Software required: NUKEX.

Table of contents
  1. Course Overview
    1m 52s
  2. Setup of Your First Particle System
    27m 4s
  3. Expressions, ParticleCurves, and Turbulences
    22m 42s
  4. Create a 3D Floating Dust Particle System
    26m 44s
13

Advanced Clean Plate Techniques in NUKE

by Melissa Best

Jul 19, 2015 / 2h 14m

Advanced • 2h 14m

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Description

Throughout these lessons, we'll delve into the non-destructive paint workflow examples inside of NUKE. A non-destructive workflow allows each artist to keep all work inside of NUKE. It also speeds up last minute plate changes or revisions to the plate without painting fixes on top of fixes. So in this course, we cover a few examples of destructive paint workflows and more favorable ways to optimize shots. In turn, these techniques will strengthen your paint skills and your eye for detail. Software required: NUKE 8.0.

Table of contents
  1. Introduction and Project Overview
    1m 8s
  2. Advanced Clean Plate Techniques in NUKE
    2h 13m 5s
14

Nuke Stereoscopic Compositing and Conversion

by Sean Amlaner

Jun 19, 2017 / 1h 54m

Advanced • 1h 54m

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Description

In today's current versions of compositing software, you'll find a decent set of stereo-based toolsets that allow the compositor to perform both 2D and 3D-based compositing roles. Understanding how to not only utilize the tools out-of-the-box, but also to create simple stereo-based toolsets within Nuke will allow the compositor to fully immerse themselves in what stereo truly means for stereo-based compositing. In this course, Nuke Stereoscopic Compositing and Conversion, you'll learn how to create and remove stereoscopic imagery within a shot. First, you'll dive into the ins and outs of Stereoscopic 3D, its workflow, how it relates to human vision, and additionally key stereo-related phrases. Next, you'll learn how to build a simple stereo convergence tool, along with a more complex stereo conversion tool. Finally, you'll explore testing how to make changes to pre-existing stereoscopic imagery utilizing two different methods. By the end of this course, you'll have the necessary knowledge to survive within a stereo-based compositing pipeline. Software required: NUKE 10.

Table of contents
  1. Course Overview
    1m 34s
  2. Stereoscopic 3D Nuke Scripts
    24m 22s
  3. Creating Stereoscopic 3D Images
    50m 18s
  4. Adjusting Pre-existing Stereoscopic 3D Images
    38m 19s
15

Intermediate to Advanced AOV Manipulation Techniques in NUKE

by Julius Ihle

Feb 12, 2016 / 3h 58m

Advanced • 3h 58m

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Description

Throughout these lessons, we will take a comprehensive look at how you can efficiently use AOVs and Renderpasses to create believable composites. We will start with a general overview of the most commonly used AOVs and Renderpasses and get a thorough understanding of what they are and how they work. We will then quickly dive into more advanced techniques by putting a big focus on troubleshooting and problem solving. Eventually, we will apply the techniques we learned on a small exercise to integrate an old and rusty CG car into a filmed plate. Software required: NUKE 9.0v7.

Table of contents
  1. Introduction and Project Overview
    1m 16s
  2. Intermediate to Advanced AOV Manipulation Techniques in NUKE
    3h 56m 47s
16

Deep Compositing in NUKE

by Tony D'Agostino

Nov 10, 2015 / 1h 47m

Advanced • 1h 47m

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Description

In this NUKE course, learn the deep techniques and workflows artists use on major motion pictures. We'll discuss everything from different deep image formats to working efficiently with large deep volumes. We'll demonstrate how to render deep images inside NUKE as well as how to turn any image into a deep image. We'll also discuss using Peregrine Lab's Bokeh plug-in to create realistic depth of field. By the end of this NUKE training, you'll have a solid understanding of what deep compositing is and how to start using it in your own projects. Software required: NUKE 9, RenderMan Pro Server 19, Bokeh 1.4

Table of contents
  1. Introduction and Project Overview
    53s
  2. Deep Compositing in NUKE
    1h 47m 1s

What you will learn

  • Rotoscoping
  • Tracking
  • Channels
  • Green Screen Keying
  • Working with Color
  • Compositing CG
  • Retiming Footage
  • 3D
  • Rig Removal
  • Particles
  • Advanced Clean Plate Techniques
  • Stereoscopic Compositing and Conversion
  • AOV Manipulation Techniques

Pre-requisites

It's recommended that you have a basic understanding of compositing.

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